Skyrim For The Noob
The world of Skyrim is vast. In the sense that China is merely a continent. No, Skyrim is a universe unto itself. Ok, well not that big, but the picture you should get is that it’s huge. Except if you are a noob to Elder Scrolls then yes the universe analogy fits.  What Bethesda did was pack some good meat on the bones of a game that clearly need to trim, and keep the best parts. For what Skyrim does it is magnificent. So let’s assume you are like me, a noob to the world how do we get into the game to get the most out of the experience. You can’t go wrong with that. Focusing on what makes the game worth playing is how much can you get into it. Since there is much to do in Skyrim we created 5 tips that will help keep you alive, and grow to your best potential in the game.
1. Side Quests- Always look for small jobs to do from NPC that help you boost your stats. They are a quick way to also get a lay of the land, and the creatures dwelling there. Another great thing is the quick cash, and notoriety. This is also a great way to understand the world, and what is going on in it. You are close to the ground hearing all the tales & stories.
2. Hours of exploration- Put time into some research with the mindset that exploration is the best way to discover what the world has to offer. By putting in 2 hours you get a full idea of the land near you. It’s something that lends perspetive, and a time frame to assess, plan, and then act. That’s really the way it is supposed to be. Living with that knowledge makes a difference. One that counts, and has on the best course of action.
3. Network-The single most important aspect of Skyrim is to interact with your network of friends who have the game. Discuss what they have seen, and experienced. What you will discover is that not everyone plays the same, but they have styles of game concentration that have helped them progress. So your goal is to study them, play, and learn while  in your game. That will make your adventure more complete, getting you near to an ideal end than having you feel as if you are still in the beginning. How do you get mad at that? Many of your friends have gone through the motions of having a life. Leaving a lie, but behind the truth. How right is that?
4. Decide on your limits-What I mean by ‘deciding your limits’ simply comes down to how much do want you want to explore, quest, engage, and finish the game? What type of abilities, and traits do you want in your character? Deciding after say several days of playing, and feeling your way is the best way to get lost. Which is fine, but then pull back for a day. Organize your thoughts on how you have been progressing, or digressing. This evaluation will help you with time/game management so that you are able to get the most out of playing Skyrim. At the same time giving you set goals that give you a breather. You can jump back into the game with more focus, and clarity. This attitude, and discipline will go a long way to you finish the game in a manner that makes you feel satisfied from the experience. Which at the end of the day is why you plucked down the duckets for the game in the first place.
5. Learn Your Map- Bar none the best thing for a noob to do in any rpg game no matter the type. You should learn, or create a map. Many times in RPG games you will have to backtrack, and traverse areas you may have been to, or will have to go to. Further more it also let’s you bookmark important areas that will allow you to finish quests that can’t be done until you have acquire better weapons, abilities, or items. Your map is everything. In fact it’s such an important tool that the folks over @ gamebanshee.com/skyrim/mapofskyrim.php#null have created a map that tabs the Province of Skyrim and its locations.
You’ll be better at rpg gaming following these steps. They are again meant to make sure you don’t get overwhelmed. It’s also a great way for you to not have to purchase those tip books that frankly, ruin the game experience. You should get the most of your games, and guide are cool, but they give too much away. Not many games can have guides created. Which for gamer’s that need them, forces many miss out on great games because they have to have a guide. We want confident gamer’s, a better rpg players. WoW is great, but’s Skyrim should let you know it’s not the only one in town.
Special Edition of Joe Danger
When I first saw Joe Danger I was instantaneously a fan. There was a bright, airy, and fun character that came from the game’s media. The more that was shown of the game, and it’s development history revealed itself. The more I rooted for the game. So it’s pretty cool to see the game not change. It was created from an independent stand point, and that freshness remains till now. Offering up ten unlockable characters, new multiplayer levels, updated level editor, and awards for your avatar. It’s safe to say Hello Games is making up Joe Dangers absence from the Xbox 360 platform in a big way.
Joe Danger becoming a PSN exclusive was questionable for some, but for me it was a good way to guage how the audience would receive the game. It did pretty well on Sony’s PS3 monster, but now Hello Games has the game set to premier on XBLA. One thing we know about how Microsofts Xbox 360 team when it comes to multi-platform titles is they look for is a way to differentiate. Joe Danger Special Edition does exactly that. The bonuses content, new features, tighter control for the bikes themselves, along with significant efficient load times. It will undoubtedly be a better game, accentuating the finer points of Hello Games first title. A year later it’ll be fresh biscuits, organic juice, and a nice snack for gamer’s to have fun again. The Lab is a mode where the levels challenges make for fun experience. Actually, in fact this was a test mode for development purposes. Hello Games was smart to give you objectives, and provide rewards to give you validation for playing. Really smart. You get through on a single run, you get badges of stunt man heroics to say you not only survived, but conquered. Nice…
Naughty Dog took ques from Epic Games, and made sure they put their stamp on this gaming generation. The gave the PS3, it’s fans, and gaming one heck of a game title with the Uncharted Series. Taking over the reigns of exploration, and adventure right from the callasoused hands of Lara Croft, and Tomb Raider. Giving us summer blockbuster gaming in a package that was not only beautiful, but a technical marvel pushing the limits, and proving that the PS3 is a beast. Drake thus became a house hold name, and his exploits expanding to the new PS Vita handheld. Needless to say Naughty Dog continued a legacy that could not be denied. Yet, they are hungry, and have more to prove. Enter…Last Of Us.
Last Of Us is a clear departure from the exploits of what Drake has to deal with in Uncharted. In fact the premise of the game seems to be more in line with what we are seeing from other developers with zombie games. Except that may be an injustice to what Naughty Dog is attempting with Last Of Us. There is a strong survival element to the game that is a reflection of apocolyptic games where resources are scarce, player’s must work with each other, and there is no clear solution to the threat being faced. Naughty Dog gave USA Today an interesting overview of the title. Creative director Neil Druckmann and game director Bruce Straley offered up some morsels to give us an idea of where they got inspiration with the game. It seems they were inspired by a BBC documentary on Ant fungus, the effects as it zombified ant populations once infected. ”It would be a cool realistic back setting to a zombie movie where this thing jumped species,” said Druckmann. Apparently the fungus is called Cordyceps, and Game Informer has an interesting post on the subject, breaking down the little information on Last Of Us that exists so far http://www.gameinformer.com/games/the_last_of_us.
Outside of the information coming out on Last Of Us I’m curious to see how the game will be a departure from other titles that have similar traits as this one. Naughty Dog is pretty good with making action titles. Now they have a game where pacing, and environment have to come together very differently than their past titles. If their penchant for theme, set pieces, and action are reflected in this new title then gamer’s should be in for a treat. I’m not a fan of the premise of titles like this. In the hands of Naughty Dog I’ll reserve judgement.
Movies like I am Legend, titles like Enslaved, Left for Dead, and other games like Resident Evil have all embraced zombie gaming in ways that felt fresh. So the fact that we know Last Of Us will be third person does not make the game sound like a real departure from what we have played before. Again you have to see it, and play it to be definitive with any observation. Naughty Dog has more than earned that respect. What’s beautiful to me is that they want to continue their great work on the PS3, so for gamer’s that’s great news.
New Photos Courtesy of - Official U.K. PlayStation Magazine
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Soul Calibur V
Sony Forecast? Gloomy Year Ahead
Reuters reports that Sony is advising that it will report a $2.9 billion loss for the fiscal year ending in March. With an additional $2.1 billion loss for the holiday, which covers the October-December time period. Kaz Hirai, who recently became president of Sony expects to turn the ship around for the company. “I have a very strong sense of crisis about the environment surrounding us. We cannot be afraid to make painful choices for the future of Sony. Our rivals and the operating environment won’t wait for us.” The economy seems to be the main point of contention for Sony’s misfortunes, with a world still reeling from recession it’s going to be interesting to see how they respond going forward.
Operation Raccoon City: Capcom Issues PC Release Date
The Windows version of upcoming shooter, “Operation Raccoon City” based off the Resident Evil franchise will debut two months after Xbox 360, PlayStation 3 versions. The game will support Nvidia 3D Vision, so PC gamer’s should be happy to learn that features in the console versions will show on their platform. This is includes eight-player online, and four-player campaign play. The premise of the title is based on several special commandos who have been employed by the Umbrella Corporation. This is the same corporation responsible for what the viruses, contaminations, and conspiraces within the Resident Evil universe. In fact your part as a commando is to continue Umbrellas dirty work by covering up their mess, and killing any survivors in Raccoon city. Mean…The PC version hits shelves May 18, 2012.
Operation Raccoon City: Capcom Issues PC Release Date
The Windows version of upcoming shooter, “Operation Raccoon City” based off the Resident Evil franchise will debut two months after Xbox 360, PlayStation 3 versions. The game will support Nvidia 3D Vision, so PC gamer’s should be happy to learn that features in the console versions will show on their platform. This is includes eight-player online, and four-player campaign play. The premise of the title is based on several special commandos who have been employed by the Umbrella Corporation. This is the same corporation responsible for what the viruses, contaminations, and conspiraces within the Resident Evil universe. In fact your part as a commando is to continue Umbrellas dirty work by covering up their mess, and killing any survivors in Raccoon city. Mean…The PC version hits shelves May 18, 2012.
2K’s Borderlands 2 Trailer x Playable Demo Lands @ Pax East
Sony, Microsoft E3 2012 press conference times disclosed
Let’s face it. The biggest news this gaming year won’t be the games. It’ll be what Microsoft, and Sony will reveal for the next generation. The Xbox 360, and PS3 are doing exceedingly well, but technology and gaming must move forward. As such the next generation is going to be a battle front unlike any other in gaming history. Not because of the success of the Xbox 360, and the PS3 doing decent. It’s the coming storm of our multimedia world built on mobile devices, cloud computing, and the expansion of the web. What we are expecting is to be blown away. Not because we want the publishers to, but rather they have no choice. If the consoles are to last for a long time, then the jump, and make of these consoles must truly be next generation. Except I’m jumping the gun. Why? Neither publisher plans to reveal anything next generation related.
It makes sense for both companies not to talk about next generation consoles at E3. I’m of the belief that they should do so at self created events, and in association with other events around gaming. Both the PS3, and Xbox 360 are doing well. Publisher’s are moving units, gamer’s have more games to play than hands, and to be quite honest. The consoles are really kicking ass in their prime. Here’s the skinny though; Microsoft’s press conference will take place on June 4 at 10 a.m. PST/1 p.m. EST. Sony’s press conference will follow at 6 p.m. PST/9 p.m. EST. The publishers are preparing to make impacting announcements on hardware and software, that they have coming down the line. Unfortunately they are staying mum on new-generation consoles at this year’s E3. Do we expect something will be talked about at E3 2012 regarding next generation consoles? Yes, and it may for the first time be developer lead. E3 2012 will take place June 5-7 at the Los Angeles Convention Center.
Lollipop Chainsaw: The Ecentricity of James Gunn x Suda 51
Since launching his Grasshopper-Kadokawa studio, Suda 51 has not let us down with his pure individual ideal of imprinting his identity, and those of his ilk onto his games. Lollipop Chainsaw is his latest title. Although not much different in concept from most Zombie killing games. It his Suda 51’s take and collaboration with writer James Gunn on the Warner Bros. game that interests us. Lollipop Chainsaw which launches on June 15 in the UK for PS3 and 360 is taking a unique approach on the zombie action gameplay we have seen over the years. We could put our spin on it, but the above video let’s you know just how far these creative minds working together are trying to go with their vision. Quite intriguing, and eye opening.
New Post has been published on http://thekingslayer.com/?p=500
New Grand Theft Auto 5 Photos
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End Of The PS2 & The Global Lead Of The PS3
Earlier this month, and last month news broke out that after 12 years in production. The Playstation 2′s production has been stopped by Sony. Which in spite of the current generation is still one of the most successful consoles of all time. If not the most. The Playstation 2 took Sony’s success from Playstation 1, and turned it up to new levels. Sony is largely responsible with the Playstation 2 for ushering the new, and more mature gaming taste. At the same time offering old school gaming franchises a new chance to be seen by a more mainstream audience. The Playstation 2 was just an incredible standard in gaming. Despite competition from the old stalwarts like Nintendo, and new comer Microsoft. Sony was able to push forward with their 10 year goal, surpassing it by two years. Released in North America in 2000, the console to date has pushed out more than 150 million units sold in its lifetime, with software sales breaching billions. The Playstation’s long legs are a testament to it’s impact, and steady brand allegiance by consumers. It’s this brand allegiance that we have a more monumental accomplishment by Sony this generation with the Playstation 3.
Market analyst firm IDC’s data now shows a slight advantage for Sony’s PlayStation 3. PlayStation 3′s worldwide sales numbers now stand at 77 million, compared to Xbox 360′s 76 million. However slight that number advantage is, we have to keep in mind that on a world wide basis Sony has a brand loyalty with the PlayStation that despite Microsoft’s roaring success with the Xbox 360 in the west. Through the rough times, Xbox 360′s dominance with third party software, exclusive, and consistent game software form Sony has kept them more than relevant. The irony is that the end of PlayStation 2 offered Sony to be the hands down favorite to win this current generation highhandedly. Microsoft came out the gate early, but substantially more prepared with the Xbox 360 than Sony was with the PS3. Arguably one can still say that the Xbox 360 is a winner despite global numbers. Sony is still operating less profitable than Microsoft who with the Xbox 360 is making money on the platform hand over fist. The Japanese gaming audience never took to the Xbox 360 irrespective of the plethora of titles. The platform never appealed to the audience of the rising sun. It’s safe to say that for Sony home turf helped, despite Japan not being a hotbed of game sales like it used to be. The PlayStation 3 has been behind the Xbox 360 in the U.S. for a long while. So being able to have a strong global presence overall really is something special for the PlayStation 3. You have to admire the PS3 success, no matter the hiccups the platform has staid the course. Think about it, this is the first generation with 3 consoles have coexisted successfully. That speaks volume for how much gaming has grown, and appetite for our entertainment medium continues.


















