Character Flaws.
by Steve Courtney.

Part of Retro gaming tribute art show. Iam8bit entertainment system is adding not just a touch of nostalgia, but a glimpse at how gaming lifestyle can now be adapted to your taste of unverse that gaming encompases not just currently but a dip into it’s past. For more you can check out the link below.

The Iam8bit Enterainment System by Travis Chen

Full working spec and availability to be announced tonight at the show. Part of the retro gaming tribute art show, ‘iam8bit Entertainment System’, at Iam8bit.

This is a very interesting post that gives a warning regarding the indie games store on Amazon. Indiestatik.com has done a great job highlighting some issues that gamers, developers, and Amazon itself may have to address. For more you can hit the link below.

A Warning Regarding The Amazon Indie Game Store

Snatcher

pwnlove:

Gamer Fashion Week: General Goods, Sanshee & Bitmap’d

Lisa and I put the spotlight on some of our favorite video games fashion vendors including:

General Goods the creator of adorable and affordable geeky jewelry inspired by video games, television, books, movies and more. I want that Buffy necklace.

Sanshee, known for their Pokemon Gym Badge Pins, creates a variety of t-shirts and accessories inspired by gaming and anime. 

Bitmap’d is a small clothing line packed with high quality t-shirts with subtle references to the video games that we all love. It’s not a surprise that Chris Hardwick of The Nerdist is a fan like us.

Make sure to go check out the full post on Top 5 with Lisa Foiles for item prices and links.

Watch The Watch

(Source: kevc)

New Post has been published on http://www.thekingslayer.com/mad-catz-project-m-o-j-o-their-android-game-console/

Mad Catz Project M.O.J.O.: Their Android Game Console

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It seems Android operating system based OUYA now has some competition from an established gaming organization. Mad Catz today revealed via IGN their Android based console called “Project M.O.JO.”. Although we are not sure if this is the official consoles name, but the hardware  will not require games to be custom-tailored to its hardware. Rather the console will allow existing digital storefronts like Google Play, and  Amazon’s Appstore . Since the system is not a proprietary platform; it’s basically an true open consoles that let’s gamer’s go ham, and have their way to a library of Android based games. That’s right. You get all the titles seen on smartphones, and tablets. So games like “Dark Avenger”, “Candy Crush”, “Hardest Gamer Ever”, “Temple Run”, “Zombie Frontier”, and “Words With Friends” are all on deck from the gate.

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Right now Project M.O.J.O. is a bit a ways away as all the hardware features are not in place. They are currently in talks with Nvidia to supply the newly annoucned  Tegra 4 processor. In this regard it already is generation ahead of OUYA will provide.   Mad Catz is in the prototyping phase of the micro console hardware, but the expectation is that the final hardware will supposedly ship with 16GB of internal storage with expandable microSD storage, Bluetooth Smart 4.0 (supported by the next Android version ), two USB ports for wired gamepads,  other accessories, HDMI, Wi-Fi, as well as headphones. All based on Mad Catz “GameSmart Platform”. What is interesting is how Project M.O.J.O will be positioned. As a games peripheral company Mad Catz has tons of experience supporting other console, PC, and handheld manufactures.   One advantage the console will have in the Android space is that it will provide Nvidia’s Shield technology. Gamer will be able to stream full HD games from their PC over a local Wi-Fi network. IGN has a full breakdown of their hands on with the console.

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Although there is still much to learn about Mad Catz console entry such as the company creating first party titles, or major third party support. One thing is for certain there are no draconian security and game features to impede gamer’s from getting into their Android games. Which for Microsoft, and Sony is going to pose a huge problem. Android is slowly but surely becoming a haven for developers, and publishers to not only get games to consumers. The platform is open to developers, and publishers to push boundaries in terms of business models. More, and more games are becoming standard with casual along with hardcore gamers. By offering a more powerful console developers will be able to tap into, and compete with both the Playstation 4 and Xbox One with a plethora of developers whose games are already available. In every sense of the word OUYA and Now Project M.O.J.O will be game consoles. With many gamers getting nervous, and antsy with what Microsoft and Sony are doing in the console space (more so Microsoft) . Gamer’s may feel more safe going with a new platform that is not that new since mobile gaming is growing by leaps and bounds. Android is not a new kid on the block. There is real competition entering the space. Interesting times indeed gamers.

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Good Gamer Grub…

(Source: naturallyella.com)

Q1 NPD U.S Sales Post published on http://www.thekingslayer.com/us-npd-3-5-billion-spent-on-games-in-q1/

US NPD: $3.5 billion spent on games in Q1

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Figures from Games Market Dynamics: U.S. report $1.37 billion spent on new physical console and PC software, $559 million on used and rental, and $1.59 billion on digital content. This category includes full-game and add-on content downloads, subscriptions, mobile games, and social network games. Figures are part of the company’s retail tracking services, consumer spending estimations that come courtesy of publishing partners, specific data supplied by third party vendors, which is how NPD comes to it’s numbers.  ”Digital spending fully offset the declines in physical format spend in Q1’13,” NPD analyst Liam Callahan said in a statement. “There is strong growth in full-game downloads and downloadable add-on content sales across consoles, PCs, and portables, up a combined 25 percent in the first quarter of this year.” Keeping in mind that the current generation has gone long in the tooth compared to other electronic areas which have seen several refreshes both in hardware and services. Q1 sales for  game content is for the January-March period.

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CLASSiC ViDEO GAME QUOTES
By Glauber Tanaka

(Source: Thekingslayer.com)