Studios Gives Madden Strategic Competition With Front Page Sports Football Thekingslayer

Studios Gives Madden Strategic Competition With Front Page Sports Footballhttp://www.thekingslayer.com/2014/09/cyanide-studios-gives-madden-strategic-competition-front-page-sports-football/

Cyanide Studio premiers their new sports title “Front Page Sports Football. A studio known for titles such as “Game of Thrones, “Blood Bowl“, “Styx-Master Of Shadows” adds the sports title to their portfolio. The game will stand along side their Pro Cycling Manager series. As an American Sport its interesting to see a French Studio tackle a more strategic aspect of the game. Amazingly this is perhaps what has been missing in the football sport space of this particular sport. Right now the most relevant game in the sport belongs to EA’s Madden. The game is built on the premise of management to plan and execute your strategy for a game using Gameplan and Playbook. So your point of reference and interaction is at the GM and coach levels.

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At its heart Front Page Sports Football is simulated on field version of fantasy football. Where, rather than play the game out against the computer, friends, through a season like Madden. You play game of statistical analysis, and watch what your decisions across your organization has gained you. as Cyanide puts it “Front Page Sports Football allows you to prepare for your next opponent in two ways; delving through a team or individual player’s stats, such as rushing and passing and much more; and by watching your opponents’ previous games in 2D or 3D to get inside their tactics”. An accurate description which impacts the way you will perceive and play the sport of Football.

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You get a cachet play book of 80 offensive and 60 defensive strategies drawn from over 2,300 plays. As any fantasy sports nut will tell you, a play is only as strong as the athletes on the field. With player’s position and stats taking stage in a paramount match up. You have to decide whom to play, when, where and how with. So a players previous experience with the play is more important than jus getting to the next play, and forgetting the results of the last one. Each player has over 20 stats which give you a plethora of ways to approach game situations. Cyanide emphasis on how you approach your players plays and conditioning is paramount; “Training is critical, and it’s up to you whether you push for quick and short-lived gains for the next game, or focus on developing better overall players for the seasons to come.” By contrast Madden does not offer a level of strategy, because they want to get gamers on the field. Front Page Sports Football launches September 25, 2014 for PC so you can look forward to getting the game on steam. Unfortunately console gamers are left out on this one.

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RF-Mid Second Edition By Ronnie Fieg + Filling Pieces Thekingslayer

RF-Mid Second Edition By Ronnie Fieg + Filling Pieces http://www.thekingslayer.com/2014/09/rf-mid-second-edition-ronnie-fieg-filling-pieces/

Image of Ronnie Fieg x Filling Pieces RF-Mid Part II

Ronnie Fieg continues his quest to refine his ability to make street, and corporate make sense to one another. A task built for a unique few.  Going back to team up with Filling Pieces, Ronnie Fieg and the fashion house revisit the RF-Mid with new versions that range in different variations such as the white tan. All are featuring premium leather, and down bottom big rubber that creates a classic sophisticated look. The collaboration on the RF-Mid is a second coming that really shows a refinement that gamers looking to be elegant without being pretentious in their foot wear a welcome addition to your wardrobe. Which for the most part is exactly what ‘streetwear’ is all about a relax sophistication that connects wherever you are going, time of day, or event. The feets hit retail today  in-store and online at KITH New York.

Image of Ronnie Fieg x Filling Pieces RF-Mid Part II

Image of Ronnie Fieg x Filling Pieces RF-Mid Part II

Image of Ronnie Fieg x Filling Pieces RF-Mid Part II

Image of Ronnie Fieg x Filling Pieces RF-Mid Part II

Image of Ronnie Fieg x Filling Pieces RF-Mid Part II

Square Pulls Back The Curtain At TGS 2014 With The Final Fantasy XV Trailer Thekingslayer

Square Pulls Back The Curtain At TGS 2014 With The Final Fantasy XV Trailer http://www.thekingslayer.com/2014/09/square-pulls-back-curtain-tgs-2014-final-fantasy-xv-trailer/

We’ve all waited long enough for SquareEnix to get their tails ready Final Fantasy XV . Since E3 2013 we have not heard nor seen much of the title. The Japanese publisher has as always taken their time with the RPG franchise, and as they have worked to embrace the new expectations of RPG gamers. SquareEnix has also had to reconcile the future of Final Fantasy as a brand. At TGS 2014 SquareEnix took the veil off the game. Showcasing a plethora of refinement in the title as it moves closer to getting into gamers hands.


SquareEnix plans on expanding marketing efforts with a proposed demo for Final Fantasy XV, but they have not released a day and date for it’s release. From a marketing perspective the publisher is going to have to figure out a way to get the title in gamers hands, and some form of a beta would be big. Not just for appearance, but also for feedback, and true engagement with a huge Final Fantasy fan base. TGS 2014 is a fantastic set-off for the publisher to get us all focused on the new title in the legendary franchise.

The 2014 Fall/Winter PHENOMENON Collection Thekingslayer

The 2014 Fall/Winter PHENOMENON Collection http://www.thekingslayer.com/2014/09/2014-fallwinter-phenomenon-collection/

The 2014 Fall/Winter PHENOMENON Collection

Image of PHENOMENON 2014 Fall/Winter Collection

One of the saddest ideas in fashion that still permeates is that urban brands can’t evolve or have not. Well Japanese rappers Big-O and Iggy have continued to blend Hip-Hop with Japanese street culture for 10 years. Their brand… Phenomenon. For their fall/winter 2014 collection, the duo and their team have embraced the athletic look in fashion apparel with a focus on football jersey-style Team Big tee’s, hybrid MA-1 sweaters, quilted down Team Big T-Shirt; while at the same time creating sporty and military outerwear styles that harken back too late 1990′s and early 2000 motifs in apparel trends that didn’t quite take hold. This fall/winter season collection also offers up accessories, such as bandana printed masks, and even clutch-style bags. What makes Phenomenon great for gamers is in itself this years line is both relaxed, and dramatic. Offering up a down to earth flare that is refreshing, and approachable which is what gamers like in their fashion. For PHENOMENON to still exist, and be relevant in it’s approach when many have stopped linking themselves to urban culture in fashion.  This year’s collection is a testament to refining what you do well and evolving your aesthetic philosophy.

Image of PHENOMENON 2014 Fall/Winter Collection

Image of PHENOMENON 2014 Fall/Winter Collection

Image of PHENOMENON 2014 Fall/Winter Collection

Image of PHENOMENON 2014 Fall/Winter Collection

 

 

 

Xbox One Blows The Roof Of Gamescom 2014 With “Quantum Break” Live GamePlay Thekingslayer

Xbox One Blows The Roof Of Gamescom 2014 With “Quantum Break” Live GamePlay http://www.thekingslayer.com/2014/08/xbox-one-blows-roof-gamescom-2014-quantum-break-live-gameplay/

 

quantum_break-2540900To say that Remedy and Microsoft have created huge expectations with their ambitious title “Quantum Break” is like saying the Statue Of Liberty is just another statue. Nah, it’s more than brah. After trailers, and two E3′s Gamescom 2014 has been marked on every gamer’s calendar. From haters to lovers we all want to know what this game is truly about. Well today Remedy blew the roof off at Gamescom stunning us all with just how amazing “Quantum Break” looks, and plays.


12 minutes of gameplay showed off mechanics we have seen in a refreshing way in terms of cover based gameplay. If it were just that though, “Quantum Break” would be another shooter we’ve seen from the previous gen. The manipulation of time in the game offers up a very visceral component that lends an intensity to the gameplay, and it was very visible in the action on display. What didn’t quite come through was the story, and why we should care about the main character. This made the sequence linear in observation, and from that perspective it’s actually fine. The gameplay came across incredibly solid which is a triumph for an exclusive new title.

quantum_break-gamescom-demo-revealWhat about “Quantum Break” graphically? Stunner in every sense of the word. The characters and environments are huge, and when you add the effects going on, you can see that visually the game is more than a sum of it’s parts. We are looking at a game that has a refreshing drive to take you on a experience not as a passive observer, but a real participant in an unfolding adventure. “Quantum Break” can’t come soon enough. We still need a hands on with the game, and if in any way we get exactly what was seen visually today in our hands. Then consider “Quantum Break” an instant classic for a new generation of consoles. Microsoft’s Xbox One looks to have a bonafide blockbuster on its hands. Let’s see though, as the proof will always be in the pudding. It better be good eats, uh play rather.

Xbox One Blows The Roof Of Gamescom 2014 With “Quantum Break” Live GamePlay Thekingslayer

Xbox One Blows The Roof Of Gamescom 2014 With “Quantum Break” Live GamePlay http://www.thekingslayer.com/2014/08/xbox-one-blows-roof-gamescom-2014-quantum-break-live-gameplay/

 

quantum_break-2540900To say that Remedy and Microsoft have created huge expectations with their ambitious title “Quantum Break” is like saying the Statue Of Liberty is just another statue. Nah, it’s more than brah. After trailers, and two E3′s Gamescom 2014 has been marked on every gamer’s calendar. From haters to lovers we all want to know what this game is truly about. Well today Remedy blew the roof off at Gamescom stunning us all with just how amazing “Quantum Break” looks, and plays.


12 minutes of gameplay showed off mechanics we have seen in a refreshing way in terms of cover based gameplay. If it were just that though, “Quantum Break” would be another shooter we’ve seen from the previous gen. The manipulation of time in the game offers up a very visceral component that lends an intensity to the gameplay, and it was very visible in the action on display. What didn’t quite come through was the story, and why we should care about the main character. This made the sequence linear in observation, and from that perspective it’s actually fine. The gameplay came across incredibly solid which is a triumph for an exclusive new title.

quantum_break-gamescom-demo-revealWhat about “Quantum Break” graphically? Stunner in every sense of the word. The characters and environments are huge, and when you add the effects going on, you can see that visually the game is more than a sum of it’s parts. We are looking at a game that has a refreshing drive to take you on a experience not as a passive observer, but a real participant in an unfolding adventure. “Quantum Break” can’t come soon enough. We still need a hands on with the game, and if in any way we get exactly what was seen visually today in our hands. Then consider “Quantum Break” an instant classic for a new generation of consoles. Microsoft’s Xbox One looks to have a bonafide blockbuster on its hands. Let’s see though, as the proof will always be in the pudding. It better be good eats, uh play rather.

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PlayStation 4 System Software 2.0 Brings Games Share Without Ownership To Gamers http://www.thekingslayer.com/2014/08/playstation-4-system-software-2-0-brings-games-share-without-ownership-gamers/

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Sony finally took has delivered on their game sharing strategy outlined almost a year ago. Gamescom 2014 was the stage and Sony made it a moment.  System Software 2.0 is the much needed update for the Playstation 4is part of a larger addition to making the console better for gamers. The game share concept allows one gamer to own a game and “pass the controller” essentially what this does is give your friends, and family access to titles that you have. Very similar to the family sharing that Microsoft first spoke of when they revealed the Xbox One. That feature for Microsoft’s console has yet to appear, but is believed to be on deck. The new update also brings the Youtube upload feature to the Playstation 4. So now gamers on the console will be able present their games, and moments with the digital video platform, and world at large. Overall system software 2.0 is being treated as a progressive step, and with the console selling 10 million plus in less than a year Playstion 4 looks to keep it’s foot on the gas for gamers.

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Michel Ancel Working With New Development Studio Wild Sheep On “Wild” Gamehttp://www.thekingslayer.com/2014/08/michel-ancel-working-new-development-studio-wild-sheep-wild-game/

wildFamed game director/creative Michel Ancel took to the Sony Gamescom stage today at Cologne Germany to premiere his freelance work or whatever the arrangement exactly is on “Wild” with new studio Wild Sheep. Many of you will know Michel Ancel’s work from the Playstation 2 title “Beyond Good & Evil” a much heralded game that Ubisoft has. Apparently Michel is also working on the sequel or reboot of that title as well. So it’s interesting to see him working on a game like “Wild”. What’s not a shock is the uniqueness that his work is yielding because this is what gamers want from Michel.

Wild-Sheep-Studio-Founded

“Wild” in it’s short trailer showcases game play that put’s the player in a hunter, explorer role. There also is a female character with him, but we are not sure if the game is co-op of some kind. What is apparent is that the game is lush world filled with wonder. Information on both “Wild” and studio Wild Sheep is definitely forthcoming as this looks to be a great addition to the Playstation 4 portfolio of games.

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Ninja Theory Returns To Gaming With Indie Action Title “HellBlade”http://www.thekingslayer.com/2014/08/ninja-theory-returns-gaming-indie-action-title-hellblade/

HellBlade_Senua_PortraitFor the better part of a year the gaming universe has been speculating on where developer Ninja Theory was hiding. Since their great work on  Capcom’s reboot of the “Devil May Cry” series we all wanted to know when they would return with a new IP. In fact their was/is a large contingency of Playstation gamers clamoring for a sequel to their PS3 action title “Heavenly Sword“. Rightfully so with a strong pedigree of action titles under their belt gamers want something from them in the genre. Today at Sony‘s Gamescom conference Ninja Theory stepped out the shadows, but rather introduce a sequel, they announced an indie action titled called “HellBlade”.

hellblade

In the trailer reveal Ninja Theory showed us a character, specifically a female who wields a sword starring at a something or someone crucified with a bag over their head. The powerful CD imagery was aided by having striking similarity to character designs from “Heavenly Sword”. This being an independent title from the studio, and limited in exclusivity for the Playstation 4 we doubt that it will have a direct tie-in to the Sony’s owned “Heavenly Sword” IP. At the same time we don’t doubt there will be nods, and winks to fans of Ninja Theory. Not much is known yet of the trailer, but knowing Ninja Theory now that the cat is out of the bag expect more information to roll out over the next months.

HellBlade-Ninja-Theory-2

Q-Games Leaps From PixleJunk Series To 3D “The Tomorrow Children” PS4 Exclusive Thekingslayer

Q-Games Leaps From PixleJunk Series To 3D “The Tomorrow Children” PS4 Exclusive http://www.thekingslayer.com/2014/08/q-games-leaps-pixlejunk-series-3d-tomorrow-children-ps4-exclusive/

tomorrow

Q-Games has established a great reputation with gamers, especially on the Playstation platforms. One of their marquee titles “PixleJunk” set a tone for the Japanese studio that they are now building on. Rather than stay in the lane of 2D Q-Games is venturing out in a whole different direction. Today during Sony‘s Playstation Gamescom conference Q-Games briefly showed off their new game “Tomorrow Children”.


“Tomorrow Children” from the trailer looks to be a building and crafting element type game; similar in vein to titles like “Project Spark”, and “Minecraft“. The game is distinct in its aesthetic and artistic direction where gamers are part of a larger community, and must work together to deliver and protect their society from all manner of enemies/threats.We don’t have much more information outside of what has been shown, but anticipate more information to roll out from Sony, and Q-Games in the near future.

"I’ma Bring The Good Time To You!"

(Source: Spotify)