Xbox One Blows The Roof Of Gamescom 2014 With “Quantum Break” Live GamePlay Thekingslayer

Xbox One Blows The Roof Of Gamescom 2014 With “Quantum Break” Live GamePlay http://www.thekingslayer.com/2014/08/xbox-one-blows-roof-gamescom-2014-quantum-break-live-gameplay/

 

quantum_break-2540900To say that Remedy and Microsoft have created huge expectations with their ambitious title “Quantum Break” is like saying the Statue Of Liberty is just another statue. Nah, it’s more than brah. After trailers, and two E3′s Gamescom 2014 has been marked on every gamer’s calendar. From haters to lovers we all want to know what this game is truly about. Well today Remedy blew the roof off at Gamescom stunning us all with just how amazing “Quantum Break” looks, and plays.


12 minutes of gameplay showed off mechanics we have seen in a refreshing way in terms of cover based gameplay. If it were just that though, “Quantum Break” would be another shooter we’ve seen from the previous gen. The manipulation of time in the game offers up a very visceral component that lends an intensity to the gameplay, and it was very visible in the action on display. What didn’t quite come through was the story, and why we should care about the main character. This made the sequence linear in observation, and from that perspective it’s actually fine. The gameplay came across incredibly solid which is a triumph for an exclusive new title.

quantum_break-gamescom-demo-revealWhat about “Quantum Break” graphically? Stunner in every sense of the word. The characters and environments are huge, and when you add the effects going on, you can see that visually the game is more than a sum of it’s parts. We are looking at a game that has a refreshing drive to take you on a experience not as a passive observer, but a real participant in an unfolding adventure. “Quantum Break” can’t come soon enough. We still need a hands on with the game, and if in any way we get exactly what was seen visually today in our hands. Then consider “Quantum Break” an instant classic for a new generation of consoles. Microsoft’s Xbox One looks to have a bonafide blockbuster on its hands. Let’s see though, as the proof will always be in the pudding. It better be good eats, uh play rather.

Xbox One Blows The Roof Of Gamescom 2014 With “Quantum Break” Live GamePlay Thekingslayer

Xbox One Blows The Roof Of Gamescom 2014 With “Quantum Break” Live GamePlay http://www.thekingslayer.com/2014/08/xbox-one-blows-roof-gamescom-2014-quantum-break-live-gameplay/

 

quantum_break-2540900To say that Remedy and Microsoft have created huge expectations with their ambitious title “Quantum Break” is like saying the Statue Of Liberty is just another statue. Nah, it’s more than brah. After trailers, and two E3′s Gamescom 2014 has been marked on every gamer’s calendar. From haters to lovers we all want to know what this game is truly about. Well today Remedy blew the roof off at Gamescom stunning us all with just how amazing “Quantum Break” looks, and plays.


12 minutes of gameplay showed off mechanics we have seen in a refreshing way in terms of cover based gameplay. If it were just that though, “Quantum Break” would be another shooter we’ve seen from the previous gen. The manipulation of time in the game offers up a very visceral component that lends an intensity to the gameplay, and it was very visible in the action on display. What didn’t quite come through was the story, and why we should care about the main character. This made the sequence linear in observation, and from that perspective it’s actually fine. The gameplay came across incredibly solid which is a triumph for an exclusive new title.

quantum_break-gamescom-demo-revealWhat about “Quantum Break” graphically? Stunner in every sense of the word. The characters and environments are huge, and when you add the effects going on, you can see that visually the game is more than a sum of it’s parts. We are looking at a game that has a refreshing drive to take you on a experience not as a passive observer, but a real participant in an unfolding adventure. “Quantum Break” can’t come soon enough. We still need a hands on with the game, and if in any way we get exactly what was seen visually today in our hands. Then consider “Quantum Break” an instant classic for a new generation of consoles. Microsoft’s Xbox One looks to have a bonafide blockbuster on its hands. Let’s see though, as the proof will always be in the pudding. It better be good eats, uh play rather.

New Post has been published on Thekingslayer

PlayStation 4 System Software 2.0 Brings Games Share Without Ownership To Gamers http://www.thekingslayer.com/2014/08/playstation-4-system-software-2-0-brings-games-share-without-ownership-gamers/

ps4-gamescom-share

Sony finally took has delivered on their game sharing strategy outlined almost a year ago. Gamescom 2014 was the stage and Sony made it a moment.  System Software 2.0 is the much needed update for the Playstation 4is part of a larger addition to making the console better for gamers. The game share concept allows one gamer to own a game and “pass the controller” essentially what this does is give your friends, and family access to titles that you have. Very similar to the family sharing that Microsoft first spoke of when they revealed the Xbox One. That feature for Microsoft’s console has yet to appear, but is believed to be on deck. The new update also brings the Youtube upload feature to the Playstation 4. So now gamers on the console will be able present their games, and moments with the digital video platform, and world at large. Overall system software 2.0 is being treated as a progressive step, and with the console selling 10 million plus in less than a year Playstion 4 looks to keep it’s foot on the gas for gamers.

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Michel Ancel Working With New Development Studio Wild Sheep On “Wild” Gamehttp://www.thekingslayer.com/2014/08/michel-ancel-working-new-development-studio-wild-sheep-wild-game/

wildFamed game director/creative Michel Ancel took to the Sony Gamescom stage today at Cologne Germany to premiere his freelance work or whatever the arrangement exactly is on “Wild” with new studio Wild Sheep. Many of you will know Michel Ancel’s work from the Playstation 2 title “Beyond Good & Evil” a much heralded game that Ubisoft has. Apparently Michel is also working on the sequel or reboot of that title as well. So it’s interesting to see him working on a game like “Wild”. What’s not a shock is the uniqueness that his work is yielding because this is what gamers want from Michel.

Wild-Sheep-Studio-Founded

“Wild” in it’s short trailer showcases game play that put’s the player in a hunter, explorer role. There also is a female character with him, but we are not sure if the game is co-op of some kind. What is apparent is that the game is lush world filled with wonder. Information on both “Wild” and studio Wild Sheep is definitely forthcoming as this looks to be a great addition to the Playstation 4 portfolio of games.

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Ninja Theory Returns To Gaming With Indie Action Title “HellBlade”http://www.thekingslayer.com/2014/08/ninja-theory-returns-gaming-indie-action-title-hellblade/

HellBlade_Senua_PortraitFor the better part of a year the gaming universe has been speculating on where developer Ninja Theory was hiding. Since their great work on  Capcom’s reboot of the “Devil May Cry” series we all wanted to know when they would return with a new IP. In fact their was/is a large contingency of Playstation gamers clamoring for a sequel to their PS3 action title “Heavenly Sword“. Rightfully so with a strong pedigree of action titles under their belt gamers want something from them in the genre. Today at Sony‘s Gamescom conference Ninja Theory stepped out the shadows, but rather introduce a sequel, they announced an indie action titled called “HellBlade”.

hellblade

In the trailer reveal Ninja Theory showed us a character, specifically a female who wields a sword starring at a something or someone crucified with a bag over their head. The powerful CD imagery was aided by having striking similarity to character designs from “Heavenly Sword”. This being an independent title from the studio, and limited in exclusivity for the Playstation 4 we doubt that it will have a direct tie-in to the Sony’s owned “Heavenly Sword” IP. At the same time we don’t doubt there will be nods, and winks to fans of Ninja Theory. Not much is known yet of the trailer, but knowing Ninja Theory now that the cat is out of the bag expect more information to roll out over the next months.

HellBlade-Ninja-Theory-2

Q-Games Leaps From PixleJunk Series To 3D “The Tomorrow Children” PS4 Exclusive Thekingslayer

Q-Games Leaps From PixleJunk Series To 3D “The Tomorrow Children” PS4 Exclusive http://www.thekingslayer.com/2014/08/q-games-leaps-pixlejunk-series-3d-tomorrow-children-ps4-exclusive/

tomorrow

Q-Games has established a great reputation with gamers, especially on the Playstation platforms. One of their marquee titles “PixleJunk” set a tone for the Japanese studio that they are now building on. Rather than stay in the lane of 2D Q-Games is venturing out in a whole different direction. Today during Sony‘s Playstation Gamescom conference Q-Games briefly showed off their new game “Tomorrow Children”.


“Tomorrow Children” from the trailer looks to be a building and crafting element type game; similar in vein to titles like “Project Spark”, and “Minecraft“. The game is distinct in its aesthetic and artistic direction where gamers are part of a larger community, and must work together to deliver and protect their society from all manner of enemies/threats.We don’t have much more information outside of what has been shown, but anticipate more information to roll out from Sony, and Q-Games in the near future.

"I’ma Bring The Good Time To You!"

(Source: Spotify)

"No amount of Money can buy you a soul…"

(Source: Spotify)

"Baby Are You With Me?!"….

(Source: Spotify)

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Xbox One Delivers On Promise To Make Unity Free For Developers http://www.thekingslayer.com/2014/08/xbox-one-delivers-promise-make-unity-free/

unity3d1

For those interested in being a game developer your dreams are coming closer, and closer. In fact so close that the next step is entirely up to you. Microsoft has announced that Unity the development tool set that allows for any type of game to be made is now free for developers. Unity is a powerful tool that has been used by many independent game developers because of it’s flexibility and power. With Microsoft ID@Xbox program in full effect, Unity leaves development in the hands of you and I. So what’s the next step?


With Unity being free for developers Microsoft is gearing up to get closer to having every single Xbox One a development kit. That’s huge, because it gives enterprising gamers the ability to be part of the creative and in many respects business of making games. The tools in Unity are vast with a bright, engaging community that believes in improving the development platform. With this power at your fingertips I wish you all Godspeed, and look forward to seeing some of you on the front of our site. Be great!

Unity 5 Engine Feature Preview GDC 2014

Mortal Kombat X Introduces Kano: Official Game Play Trailer Thekingslayer

Mortal Kombat X Introduces Kano: Official Game Play Trailer http://www.thekingslayer.com/2014/08/mortal-kombat-x-introduces-kano-official-game-play-trailer/

mortal-kombat-x-2Mortal Kombat has a great legacy. The only other fighter besides Street Fighter to still garner gamer attention, and play. A huge community still active for more than 20 years. It’s hard to think that a game which was noted to be a gimmick due to using blood as it’s only real catch to fame. Mortal Kombat has with Ed Boon‘s direction over the years been able to reinvent itself in many different ways. Titles in the series that were not as good as the best still offered up improvements that made the series better. In recent years in letting go of trying to incorporate 3D, Mortal Kombat has gotten back to its roots in a way that have emerged as refreshing. Mortal Kombat X does just that, and in this latest trailer with Kano’s reveal its a fascinating new look at one of the most played OG characters in the series. Check it out after the jump.